February 2012
5 posts
Feb 9th
Feb 9th
119 notes
Feb 9th
Feb 6th
5,777 notes
Feb 4th
1 note
January 2012
27 posts
Jan 30th
Jan 28th
4 notes
Stockholm Snow
Location:Zinkens väg,Stockholm,Sweden
Jan 27th
1 note
How much is that doggy in the window?
Location:Brännkyrkagatan,Stockholm,Sweden
Jan 27th
Jan 26th
1 note
Jan 25th
3 tags
Jan 9th
1 note
Jan 9th
Jan 8th
10,860 notes
Jan 8th
2 tags
Jan 7th
5 notes
Jan 7th
2,129 notes
Jan 6th
2 tags
Jan 6th
8 notes
Jan 6th
LayerVault Blog: Announcing Unlimited Storage and... →
layervault: Let’s get right to the point — We’re building some pretty amazing stuff here at LayerVault. We’ve iterated on nearly every aspect of the product, made huge improvements to things like user experience and reliability. Today, we’re releasing the next iteration of the LayerVault pricing. We’re…
Jan 5th
6 notes
Jan 5th
2 tags
Jan 5th
Jan 4th
515 notes
3 tags
Jan 4th
9 notes
Jan 4th
55 notes
“Anti-intellectualism has been a constant thread winding its way through our...”
–  Isaac Asimov, apparently reacting to the Iowa Caucuses. (via spytap)
Jan 4th
9 notes
Jan 3rd
2 notes
2 tags
Jan 3rd
Jan 3rd
Jan 2nd
2 tags
Jan 2nd
December 2011
6 posts
2 tags
Dec 31st
Dec 30th
4,314 notes
Dec 21st
1 note
Dec 19th
8,544 notes
Dec 5th
Dec 2nd
9 notes
November 2011
3 posts
Nov 28th
2 notes
Nov 12th
19,492 notes
Nov 12th
1 note
October 2011
4 posts
Android Orphans: Visualizing a Sad History of... →
understatementblog: The announcement that Nexus One users won’t be getting upgraded to Android 4.0 Ice Cream Sandwich led some to justifiably question Google’s support of their devices. I look at it a little differently: Nexus One owners are lucky. I’ve been researching the history of OS updates on Android phones… I know I’ve ALWAYS been a full iPhone supporter since I stood in my...
Oct 27th
1,347 notes
2 tags
Oct 6th
1,609 notes
3 tags
Oct 4th
14 notes
Oct 2nd
1 note
September 2011
8 posts
Sep 27th
10 notes
3 tags
Sep 12th
Sep 8th
1 note
Indie games progress incrementally →
notch: Game development is fun. There’s programming, design, testing and just plain good old silliness. Here’s a brief snapshot - a retelling of what I did this weekend! I was putting in a few extra hours on Minecraft this weekend, refactoring code so biomes could directly decorate the terrain… This is why indie games and their developers are awesome.
Sep 7th
989 notes
3 tags
Sep 6th
19 notes